
The first player who breaks is chosen randomly. The starting player gets the cue ball in hand within the Half Circle. He must cause the cue ball to contact a red ball.(It is not necessary to send a ball to a rail or into a pocket). Failure to contact a red ball is a foul (see Penalties For Fouls), and the incoming player has a choice of :
1) accepting the table and becoming the striker.
2) requiring the opponent to become the striker.

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